493 B
493 B
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curve_horn_*: actually combine geometry properly. -
Why is MeshBuilder so slow? Am I certain I'm not giving it a lot of redundant geometry?
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Look at everything in README.md in automata_scratch.
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Implement some of the tougher examples from the above too, e.g. the triple nested spiral
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Lots of Rust-kosher refactoring (once I understand Rust better)
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Grep for all TODOs in code, really
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Actual Rust-style docs!
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Fix links in tri_mesh docs that use relative paths & do a PR?