11 Commits

Author SHA1 Message Date
Chris Hodapp
7714f743d5 Add utility function to transform Vec<Vertex> 2020-03-08 14:34:44 -04:00
Chris Hodapp
7564cf69d0 Rewrite one signature slightly 2020-03-07 21:22:39 -05:00
Chris Hodapp
9746adf39c Twist: closed beginning & end properly.
Yes, it checks out as a manifold mesh too.
2020-03-07 18:53:15 -05:00
Chris Hodapp
7fd89b63b8 Add some more docs 2020-03-06 08:54:08 -05:00
Chris Hodapp
2fe37fc569 Mesh connection bug fixed! Just need to say why... 2020-03-05 21:58:57 -05:00
hodapp
00a766bd24 Updated some more docs 2020-02-22 13:43:55 -05:00
hodapp
751df8274f Misc fix from last commit; move something to a reference 2020-02-22 12:11:42 -05:00
Chris Hodapp
c594538644 Fixed ram_horn example, slight refactor on to_mesh 2020-02-22 08:26:27 -05:00
Chris Hodapp
436cb0bbc4 Added some really badly-written mapping... fix it later 2020-02-21 22:34:07 -05:00
Chris Hodapp
00c62a31b8 Trashed my 'exit group' nonsense for parent vertices. 2020-02-21 19:59:47 -05:00
Chris Hodapp
cae2d3df10 Attempt to organize into modules, though still pretty rough 2020-02-17 14:29:43 -05:00