More notes and misc. updates
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@ -46,6 +46,14 @@ consider how much those assume the presence of garbage
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collection. Really, I wanted a Lisp, and then the presence of
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collection. Really, I wanted a Lisp, and then the presence of
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a REPL would have been another bonus.
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a REPL would have been another bonus.
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I appear to have implemented a bunch of this solely to delay
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evaluation and let me reify the call graph in order to let me do
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things like trampolining to limit call stack depth. In theory it
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would let me analyze it better, but I'm not doing any of that.
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A lot of what I wrote here ended up just being a buggy, half-assed
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interpreter for a buggy, half-assed EDSL/minilanguage.
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(Greenspun's Tenth Rule of Programming, anyone?)
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On top of this, my implementation is pretty slow when it is
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On top of this, my implementation is pretty slow when it is
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using a large number of rules each producing small geometry
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using a large number of rules each producing small geometry
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(which is almost literally the only way it *can* be used
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(which is almost literally the only way it *can* be used
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305
src/examples.rs
305
src/examples.rs
@ -908,12 +908,11 @@ pub struct RamHornCtxt {
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}
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}
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pub fn ramhorn_branch(depth: usize, f: f32) -> Rule<RamHornCtxt> {
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pub fn ramhorn_branch(depth: usize, f: f32) -> Rule<RamHornCtxt> {
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let v = Unit::new_normalize(Vector3::new(-1.0, 0.0, 1.0));
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let v = Unit::new_normalize(Vector3::new(-1.0, 0.0, 1.0));
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let incr: Transform = Transform::new().
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let incr: Transform = Transform::new().
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translate(0.0, 0.0, 0.8 * f).
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translate(0.0, 0.0, 0.8 * f).
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rotate(&v, 0.4 * f).
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rotate(&v, 0.4 * f).
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scale(1.0 - (1.0 - 0.95)*f);
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scale(1.0 - (1.0 - 0.95) * f);
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let (a0, s0, sn);
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let (a0, s0, sn);
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let seed = vec_indexed![
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let seed = vec_indexed![
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@ -998,7 +997,7 @@ pub fn ramhorn_branch(depth: usize, f: f32) -> Rule<RamHornCtxt> {
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// Explain *why* they are right.
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// Explain *why* they are right.
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]
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]
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};
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};
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let tg = Rc::new(trans_geom);
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let tg = Rc::new(trans_geom);
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let fg = Rc::new(final_geom);
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let fg = Rc::new(final_geom);
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let g = Rc::new(geom);
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let g = Rc::new(geom);
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@ -1027,7 +1026,7 @@ pub fn ramhorn_branch(depth: usize, f: f32) -> Rule<RamHornCtxt> {
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}
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}
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}
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}
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});
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});
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let trans = rule_fn!(RamHornCtxt => |self_| {
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let trans = rule_fn!(RamHornCtxt => |self_| {
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RuleEval {
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RuleEval {
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geom: tg.clone(),
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geom: tg.clone(),
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@ -1053,306 +1052,10 @@ pub fn ramhorn_branch(depth: usize, f: f32) -> Rule<RamHornCtxt> {
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],
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],
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}
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}
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});
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});
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Rule { eval: start, ctxt: RamHornCtxt { depth } }
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Rule { eval: start, ctxt: RamHornCtxt { depth } }
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}
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}
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/*
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#[derive(Copy, Clone)]
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pub struct RamHornCtxt2 {
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depth: usize,
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}
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pub fn ramhorn_branch_random(depth: usize, f: f32) -> Rule<RamHornCtxt2> {
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let v = Unit::new_normalize(Vector3::new(-1.0, 0.0, 1.0));
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let incr: Transform = Transform::new().
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translate(0.0, 0.0, 0.8 * f).
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rotate(&v, 0.4 * f).
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scale(1.0 - (1.0 - 0.95)*f);
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let seed = vec![
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vertex(-0.5, -0.5, 0.0),
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vertex(-0.5, 0.5, 0.0),
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vertex( 0.5, 0.5, 0.0),
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vertex( 0.5, -0.5, 0.0),
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];
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let next = incr.transform(&seed);
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let geom = Rc::new(OpenMesh {
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verts: next,
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faces: util::parallel_zigzag_faces(4),
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alias_verts: vec![],
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// TODO: Fix parents with parallel_zigzag
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});
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let final_geom = Rc::new(OpenMesh {
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verts: vec![],
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alias_verts: vec![0, 1, 2, 3],
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faces: vec![
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0, 2, 1,
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0, 3, 2,
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],
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});
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let opening_xform = |i| {
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let r = FRAC_PI_2 * i;
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Transform::new().
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rotate(&nalgebra::Vector3::z_axis(), r).
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translate(0.25, 0.25, 0.0).
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scale(0.5)
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};
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// 'transition' geometry (when something splits):
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let trans_verts = vec![
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// 'Top' vertices:
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vertex(-0.5, -0.5, 0.0), // 0 (above 9)
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vertex(-0.5, 0.5, 0.0), // 1 (above 10)
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vertex( 0.5, 0.5, 0.0), // 2 (above 11)
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vertex( 0.5, -0.5, 0.0), // 3 (above 12)
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// Top edge midpoints:
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vertex(-0.5, 0.0, 0.0), // 4 (connects 0-1)
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vertex( 0.0, 0.5, 0.0), // 5 (connects 1-2)
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vertex( 0.5, 0.0, 0.0), // 6 (connects 2-3)
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vertex( 0.0, -0.5, 0.0), // 7 (connects 3-0)
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// Top middle:
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vertex( 0.0, 0.0, 0.0), // 8
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];
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let trans_faces = vec![
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// two faces straddling edge from vertex 0:
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0, 4, 8,
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0, 11, 4,
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// two faces straddling edge from vertex 1:
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1, 5, 9,
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1, 8, 5,
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// two faces straddling edge from vertex 2:
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2, 6, 10,
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2, 9, 6,
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// two faces straddling edge from vertex 3:
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3, 7, 11,
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3, 10, 7,
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// four faces from edge (0,1), (1,2), (2,3), (3,0):
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0, 8, 1,
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1, 9, 2,
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2, 10, 3,
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3, 11, 0,
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];
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let trans_geom = Rc::new(OpenMesh {
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alias_verts: vec![0, 1, 2, 3],
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verts: trans_verts.clone(),
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faces: trans_faces.clone(),
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});
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let trans_children = move |recur: RuleFn<RamHornCtxt2>, ctxt: RamHornCtxt2| {
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vec![
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Child {
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rule: Rc::new(Rule { eval: recur.clone(), ctxt }),
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xf: opening_xform(0.0),
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arg_vals: vec![5,2,6,8],
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},
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Child {
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rule: Rc::new(Rule { eval: recur.clone(), ctxt }),
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xf: opening_xform(1.0),
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arg_vals: vec![4,1,5,8],
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},
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Child {
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rule: Rc::new(Rule { eval: recur.clone(), ctxt }),
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xf: opening_xform(2.0),
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arg_vals: vec![7,0,4,8],
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},
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Child {
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rule: Rc::new(Rule { eval: recur.clone(), ctxt }),
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xf: opening_xform(3.0),
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arg_vals: vec![6,3,7,8],
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},
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// TODO: These vertex mappings appear to be right.
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// Explain *why* they are right.
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// TODO: Factor out the repetition here.
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]
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};
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let tg = trans_geom.clone();
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// TODO: Why is that necessary?
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let recur = move |self_: Rc<Rule<RamHornCtxt2>>| -> RuleEval<RamHornCtxt2> {
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if self_.ctxt.depth <= 0 {
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let d2 = rand::thread_rng().gen_range(2, 60);
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RuleEval {
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geom: tg.clone(),
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final_geom: final_geom.clone(),
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// This final_geom will leave midpoint/centroid
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// vertices, but stopping here means none are
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// connected anyway - so they can just be ignored.
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children: trans_children(self_.eval.clone(), RamHornCtxt2 { depth: d2 }),
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}
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} else {
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let next_rule = Rule {
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eval: self_.eval.clone(),
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ctxt: RamHornCtxt2 { depth: self_.ctxt.depth - 1 },
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};
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RuleEval {
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geom: geom.clone(),
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final_geom: final_geom.clone(),
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children: vec![
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Child {
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rule: Rc::new(next_rule),
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xf: incr,
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arg_vals: vec![0,1,2,3],
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},
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],
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}
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}
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};
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let trans = move |self_: Rc<Rule<RamHornCtxt2>>| -> RuleEval<RamHornCtxt2> {
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RuleEval {
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geom: trans_geom.clone(),
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final_geom: Rc::new(prim::empty_mesh()),
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children: trans_children(Rc::new(recur.clone()), self_.ctxt),
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}
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};
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let start = move |self_: Rc<Rule<RamHornCtxt2>>| -> RuleEval<RamHornCtxt2> {
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RuleEval {
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geom: Rc::new(OpenMesh {
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verts: Transform::new().translate(0.0, 0.0, -0.5).transform(&seed),
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alias_verts: vec![],
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faces: vec![
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0, 1, 2,
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0, 2, 3,
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],
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}),
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final_geom: Rc::new(prim::empty_mesh()),
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children: vec![
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Child {
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rule: Rc::new(Rule { eval: Rc::new(trans.clone()), ctxt: self_.ctxt }),
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xf: Transform::new(),
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arg_vals: vec![0,1,2,3],
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},
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],
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}
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};
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Rule { eval: Rc::new(start), ctxt: RamHornCtxt2 { depth } }
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}
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*/
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/*
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#[derive(Copy, Clone)]
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struct CurveHorn {
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seed: [Vertex; 4],
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id_xform: Mat4,
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flip180: Mat4,
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incr: Mat4,
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}
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impl CurveHorn {
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fn test_thing(&self) {
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let f: Box<dyn Fn() -> RuleEval> = Rc::new(move || self.do_nothing());
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println!("{:p}", f);
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}
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fn do_nothing(&self) -> RuleEval {
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RuleEval {
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geom: prim::empty_mesh(),
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final_geom: prim::empty_mesh(),
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children: vec![
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Child {
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rule: Rule { eval: Rc::new(move || self.do_nothing()) },
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xf: self.id_xform,
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arg_vals: vec![0,1,2,3],
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},
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],
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}
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}
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fn init() -> Rule {
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let y = &Vector3::y_axis();
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let c = CurveHorn {
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seed: [
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vertex(-0.5, -0.5, 0.0),
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vertex(-0.5, 0.5, 0.0),
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vertex( 0.5, 0.5, 0.0),
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vertex( 0.5, -0.5, 0.0),
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],
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id_xform: nalgebra::geometry::Transform3::identity().to_homogeneous(),
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flip180: nalgebra::geometry::Rotation3::from_axis_angle(
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&nalgebra::Vector3::y_axis(),
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PI).to_homogeneous(),
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incr: geometry::Rotation3::from_axis_angle(y, 0.1).to_homogeneous() *
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Matrix4::new_scaling(0.95) *
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geometry::Translation3::new(0.0, 0.0, 0.2).to_homogeneous(),
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};
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Rule { eval: Rc::new(move || c.do_nothing()) }
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}
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}
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fn start(&self) -> RuleEval {
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RuleEval {
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geom: OpenMesh {
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verts: self.seed.to_vec(),
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faces: vec![],
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},
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final_geom: prim::empty_mesh(),
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children: vec![
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Child {
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rule: Rule { eval: Rc::new(move || self.recur()) },
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xf: self.id_xform,
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arg_vals: vec![0,1,2,3],
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},
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Child {
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rule: Rule { eval: Rc::new(move || self.recur()) },
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xf: self.flip180,
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arg_vals: vec![3,2,1,0],
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},
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],
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}
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}
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fn recur(&self) -> RuleEval {
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let verts = self.seed.clone();
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let next_verts: Vec<Vertex> = transform(&verts, &self.incr);
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let geom = OpenMesh {
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verts: next_verts.clone(),
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faces: vec![
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// The below is just connecting two groups of 4 vertices
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// each, straight across and then to the next.
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Tag::Body(1), Tag::Parent(0), Tag::Body(0),
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Tag::Parent(1), Tag::Parent(0), Tag::Body(1),
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Tag::Body(2), Tag::Parent(1), Tag::Body(1),
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Tag::Parent(2), Tag::Parent(1), Tag::Body(2),
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Tag::Body(3), Tag::Parent(2), Tag::Body(2),
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Tag::Parent(3), Tag::Parent(2), Tag::Body(3),
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Tag::Body(0), Tag::Parent(3), Tag::Body(3),
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Tag::Parent(0), Tag::Parent(3), Tag::Body(0),
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// TODO: I should really generate these, not hard-code them.
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],
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};
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// TODO: This could be made slightly nicer by taking it to a peak
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// instead of just flattening it in XY, but this is a pretty minor
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// change.
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let final_geom = OpenMesh {
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verts: vec![],
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faces: vec![
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Tag::Parent(0), Tag::Parent(2), Tag::Parent(1),
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Tag::Parent(0), Tag::Parent(3), Tag::Parent(2),
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],
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};
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RuleEval{
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geom: geom,
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final_geom: final_geom,
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children: vec![
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Child {
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rule: Rule { eval: Rc::new(move || self.recur()) },
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xf: self.incr,
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arg_vals: vec![0,1,2,3],
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},
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],
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}
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}
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}
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*/
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pub fn test_parametric() -> Mesh {
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pub fn test_parametric() -> Mesh {
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let base_verts: Vec<Vertex> = vec![
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let base_verts: Vec<Vertex> = vec![
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@ -130,7 +130,7 @@ mod tests {
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#[test]
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#[test]
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fn ramhorn_branch() {
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fn ramhorn_branch() {
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run_test(examples::ramhorn_branch(24, 0.25), 32, "ram_horn_branch", false);
|
run_test(examples::ramhorn_branch(12, 0.6), 64, "ram_horn_branch", false);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
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Reference in New Issue
Block a user