blag/you_still_need_this/assets/1999-12-22-table.pi
2020-04-11 22:25:33 -04:00

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//PROGRAM: polyray\table.pi GENERATED WITH POVCAD 2.0a(c) Alfonso Hermida 1993
//Created on 12/22/1999
include "colors.inc"
include "texture.inc"
viewpoint {
from <-0.5, 1.0, -2.5>
at <0.0, 0.6, 0.0>
up <0.0, 1.0, 0.0>
angle 45
hither 1.0e-3
resolution 2560,2048
//resolution 1280,1024
aspect 1.0
yon 1.0e5
//dither_rays
//dither_objects
max_trace_depth 5
//focal_distance
}
// PLANE (Polygon)
object {
// normal in Y direction
polygon 4, <-1,0,1>, <-1,0,-1>, <1,0,-1>, <1,0,1>
Reflective_gold
}
// CONE
object {
cone <0.0, -0.5, 0.0>, 0.1, <0.0, 0.0, 0.0>, 0.0
translate <-0.3, 0.5, -0.3>
Sapphire_agate
}
// CONE
object {
cone <0.0, -0.5, 0.0>, 0.1, <0.0, 0.0, 0.0>, 0.0
translate <0.3, 0.5, -0.3>
Sapphire_agate
}
// CONE
object {
cone <0.0, -0.5, 0.0>, 0.1, <0.0, 0.0, 0.0>, 0.0
translate <-0.3, 0.5, 0.3>
Sapphire_agate
}
// CONE
object {
cone <0.0, -0.5, 0.0>, 0.1, <0.0, 0.0, 0.0>, 0.0
translate <0.3, 0.5, 0.3>
Sapphire_agate
}
// BOX
object {
box <-1, -1, -1>, <1, 1, 1>
scale <0.7, 0.05, 0.7>
translate <0, 0.55, 0>
White_marble
}
// LIGHT_SOURCE
// light <0, 1.1, 0>
// LIGHT_SOURCE
light <0.8, 0.4, 0>
// LIGHT_SOURCE
light <-0.8, 0.4, 0>
// SPHERE
object {
sphere < 0, 0.85, 0>, 0.25
Mirror
}
// PLANE (Polygon)
object {
// normal in X direction
polygon 4, <0,-1,1>, <0,1,1>, <0,1,-1>, <0,-1,-1>
translate <1, 1, 0>
Sapphire_agate
}
// PLANE (Polygon)
object {
// normal in Z direction
polygon 4, <-1,1,0>, <1,1,0>, <1,-1,0>, <-1,-1,0>
translate <0, 1, 1>
Reflective_gold
}
// PLANE (Polygon)
object {
// normal in X direction
polygon 4, <0,-1,1>, <0,1,1>, <0,1,-1>, <0,-1,-1>
translate <-1, 1, 0>
Sapphire_agate
}
// PLANE (Polygon)
object {
// normal in Y direction
polygon 4, <-1,0,1>, <-1,0,-1>, <1,0,-1>, <1,0,1>
translate <0, 2, 0>
Sapphire_agate
}