blag/you_still_need_this/assets/2004-07-15-kpovmodeler-test.pov
2020-04-11 22:25:33 -04:00

358 lines
5.3 KiB
POVRay

global_settings {
adc_bailout 0.0039216
assumed_gamma 1.5
noise_generator 2
radiosity {
brightness 0.3
}
}
light_source {
<1.23333, 2.5, -3.63333>, rgb <1, 1, 1>
fade_distance 10
fade_power 1
//*PMRawBegin
photons {
refraction on
reflection on
}
//*PMRawEnd
}
light_source {
<-3.9667, 2.5, -2.7667>, rgb <0.992157, 1, 0.862745>
fade_distance 10
fade_power 1
//*PMRawBegin
photons {
refraction on
reflection on
}
//*PMRawEnd
}
plane {
<0, 1, 0>, 0
//*PMRawBegin
normal { dents 1.5 scale 0.05 }
//*PMRawEnd
finish {
diffuse 0.2
brilliance 0.8
phong 0.5
metallic 0.8
specular 0.8
reflection {
rgb <0.458824, 0.964706, 1>
}
}
pigment {
color rgb <0.964706, 0.980392, 0.956863>
}
scale 1
rotate <0, 0, 0>
translate <0, 0, 0>
}
text {
//*PMName text2
ttf "/usr/lib/X11/fonts/TTF/arial.ttf"
"KPovModeler"
0.25, <0, 0>
scale 0.5
pigment {
color rgb <0.247059, 0, 1>
}
finish {
diffuse 0.4
brilliance 0.9
metallic 0.8
specular 0.9
roughness 0.05
reflection {
rgb <0.247059, 0.368627, 0.901961>
}
}
rotate x*45
translate <-1.95, 0.125, -0.45>
}
text {
ttf "/usr/lib/X11/fonts/TTF/gothic.ttf"
"PovRay"
0.2, <0, 0>
//*PMRawBegin
photons {
refraction on
reflection on
target
collect on
}
//*PMRawEnd
pigment {
color rgbt <0.89804, 0.28627, 0.29412, 0.9>
}
interior {
media {
intervals 1
samples 1,5
emission rgb <0.870588, 0.45098, 0.513725>
}
ior 1.2
caustics 1
}
scale 1
//*PMRawBegin
normal { bumps 0.3 scale 0.04 }
//*PMRawEnd
finish {
diffuse 0.1
brilliance 0.5
phong 1
phong_size 200
specular 0.6
roughness 0.05
reflection {
rgb <0.0313725, 0.294118, 0.388235>
}
}
rotate <0, 0, 0>
translate <-1.93333, 0.25, 0>
}
camera {
//*PMName main
perspective
location <0.21667, 2.3519, -3.8202>
sky <0, 1, 0>
direction <0, 0, 1>
right <1.3333, 0, 0>
up <0, 1, 0>
look_at <-0.37, 0.5, 0>
angle 45
}
sphere {
<-2.9333, 0.7333, 0.63333>, 0.25
pigment {
color rgb <1, 1, 1>
}
finish {
diffuse 0
brilliance 1
metallic 1
specular 1
roughness 0.05
reflection {
rgb <0.92549, 0.866667, 0.72549>
}
}
scale 1
rotate <0, 0, 0>
translate <0, 0, 0>
}
sphere {
//*PMName R
<-2.3333, 0.7333, 0.63333>, 0.25
pigment {
color rgb <0.5, 0, 0>
}
finish {
diffuse 0
brilliance 1
metallic 1
specular 1
roughness 0.05
reflection {
rgb <0.5, 0, 0>
}
}
scale 1
rotate <0, 0, 0>
translate <0, 0, 0>
}
sphere {
//*PMName O
<-1.7333, 0.7333, 0.63333>, 0.25
pigment {
color rgb <0.5, 0.25, 0>
}
finish {
diffuse 0
brilliance 1
metallic 1
specular 1
roughness 0.05
reflection {
rgb <0.498039, 0.247059, 0>
}
}
scale 1
rotate <0, 0, 0>
translate <0, 0, 0>
}
sphere {
//*PMName Y
<-1.1333, 0.7333, 0.63333>, 0.25
pigment {
color rgb <0.498039, 0.498039, 0>
}
finish {
diffuse 0
brilliance 1
metallic 1
specular 1
roughness 0.05
reflection {
rgb <0.498039, 0.498039, 0>
}
}
scale 1
rotate <0, 0, 0>
translate <0, 0, 0>
}
sphere {
//*PMName G
<-0.5333, 0.7333, 0.63333>, 0.25
pigment {
color rgb <0, 0.5, 0>
}
finish {
diffuse 0
brilliance 1
metallic 1
specular 1
roughness 0.05
reflection {
rgb <0, 0.498039, 0>
}
}
scale 1
rotate <0, 0, 0>
translate <0, 0, 0>
}
sphere {
//*PMName B
<0.066666, 0.7333, 0.63333>, 0.25
pigment {
color rgb <0, 0, 0.5>
}
finish {
diffuse 0
brilliance 1
metallic 1
specular 1
roughness 0.05
reflection {
rgb <0, 0, 0.498039>
}
}
scale 1
rotate <0, 0, 0>
translate <0, 0, 0>
}
sphere {
//*PMName I
<0.66667, 0.73333, 0.63333>, 0.25
pigment {
color rgb <0.25, 0, 0.5>
}
finish {
diffuse 0
brilliance 1
metallic 1
specular 1
roughness 0.05
reflection {
rgb <0.25, 0, 0.5>
}
}
scale 1
rotate <0, 0, 0>
translate <0, 0, 0>
}
sphere {
//*PMName V
<1.2667, 0.73333, 0.63333>, 0.25
pigment {
color rgb <0.5, 0, 0.5>
}
finish {
diffuse 0
brilliance 1
metallic 1
specular 1
roughness 0.05
reflection {
rgb <0.5, 0, 0.5>
}
}
scale 1
rotate <0, 0, 0>
translate <0, 0, 0>
}
sphere {
<1.8667, 0.73333, 0.63333>, 0.25
pigment {
color rgb <1, 1, 1>
}
finish {
diffuse 0
brilliance 1
metallic 1
specular 1
roughness 0.05
reflection {
rgb <0.92549, 0.866667, 0.72549>
}
}
scale 1
rotate <0, 0, 0>
translate <0, 0, 0>
}