--- title: Spiral Isosurface author: Chris Hodapp date: July 5, 2005 tags: raytraced, rendered, cgi, polyray img: images/2005-07-05-spiral-isosurface2.jpg description: "Probably my favorite POV-Ray render, with all geometry done completely as isosurfaces from an equation." --- This is probably my favorite POV-Ray render. I didn't fully understand what I was doing, but I had been playing around with isosurfaces and an equation I had come up with: $$ f(x,y,z)=\sqrt{(Ay-B\sin(Fx+P))^2+(Az-B\cos(Fx+P))^2} $$ [POV-Ray scene](assets/2005-07-05-spiral-isosurface2.pov)