//PROGRAM: moo.pi GENERATED WITH POVCAD 2.0a(c) Alfonso Hermida 1993 //Created on 12/21/1999 include "colors.inc" include "texture.inc" viewpoint { from <-0.2, 1.2, -2.0> at <0.0, 0.0, 0.0> up <0.0, 1.0, 0.0> angle 45 hither 1.0e-3 resolution 1024,1024 aspect 1.0 yon 1.0e5 //dither_rays //dither_objects max_trace_depth 5 //focal_distance } // RAW DATA object{ polygon 3, <-0.743697, 0.366594, 0>, <-0.773109, -0.201735, 0>, <-0.773109, -0.201735, 0.3> Reflective_gold } object{ polygon 3, <-0.743697, 0.366594, 0.3>, <-0.743697, 0.366594, 0>, <-0.773109, -0.201735, 0.3> Reflective_gold } object{ polygon 3, <-0.592437, 0.127983, 0>, <-0.743697, 0.366594, 0>, <-0.743697, 0.366594, 0.3> Reflective_gold } object{ polygon 3, <-0.592437, 0.127983, 0.3>, <-0.592437, 0.127983, 0>, <-0.743697, 0.366594, 0.3> Reflective_gold } object{ polygon 3, <-0.411765, 0.383948, 0>, <-0.592437, 0.127983, 0>, <-0.592437, 0.127983, 0.3> Reflective_gold } object{ polygon 3, <-0.411765, 0.383948, 0.3>, <-0.411765, 0.383948, 0>, <-0.592437, 0.127983, 0.3> Reflective_gold } object{ polygon 3, <-0.432773, -0.214751, 0>, <-0.411765, 0.383948, 0>, <-0.411765, 0.383948, 0.3> Reflective_gold } object{ polygon 3, <-0.432773, -0.214751, 0.3>, <-0.432773, -0.214751, 0>, <-0.411765, 0.383948, 0.3> Reflective_gold } object{ polygon 3, <-0.432773, -0.214751, 0.3>, <-0.432773, -0.214751, 0>, <-0.411765, 0.383948, 0.3> Reflective_gold } // RAW DATA object{ polygon 3, <-0.147059, 0.370933, 0>, <-0.252101, 0.219089, 0>, <-0.252101, 0.219089, 0.3> Reflective_gold } object{ polygon 3, <-0.147059, 0.370933, 0.3>, <-0.147059, 0.370933, 0>, <-0.252101, 0.219089, 0.3> Reflective_gold } object{ polygon 3, <0.0210084, 0.37961, 0>, <-0.147059, 0.370933, 0>, <-0.147059, 0.370933, 0.3> Reflective_gold } object{ polygon 3, <0.0210084, 0.37961, 0.3>, <0.0210084, 0.37961, 0>, <-0.147059, 0.370933, 0.3> Reflective_gold } object{ polygon 3, <0.092437, 0.232104, 0>, <0.0210084, 0.37961, 0>, <0.0210084, 0.37961, 0.3> Reflective_gold } object{ polygon 3, <0.092437, 0.232104, 0.3>, <0.092437, 0.232104, 0>, <0.0210084, 0.37961, 0.3> Reflective_gold } object{ polygon 3, <0.0840336, -0.0932755, 0>, <0.092437, 0.232104, 0>, <0.092437, 0.232104, 0.3> Reflective_gold } object{ polygon 3, <0.0840336, -0.0932755, 0.3>, <0.0840336, -0.0932755, 0>, <0.092437, 0.232104, 0.3> Reflective_gold } object{ polygon 3, <0.00840336, -0.206074, 0>, <0.0840336, -0.0932755, 0>, <0.0840336, -0.0932755, 0.3> Reflective_gold } object{ polygon 3, <0.00840336, -0.206074, 0.3>, <0.00840336, -0.206074, 0>, <0.0840336, -0.0932755, 0.3> Reflective_gold } object{ polygon 3, <-0.0840336, -0.214751, 0>, <0.00840336, -0.206074, 0>, <0.00840336, -0.206074, 0.3> Reflective_gold } object{ polygon 3, <-0.0840336, -0.214751, 0.3>, <-0.0840336, -0.214751, 0>, <0.00840336, -0.206074, 0.3> Reflective_gold } object{ polygon 3, <-0.214286, -0.123644, 0>, <-0.0840336, -0.214751, 0>, <-0.0840336, -0.214751, 0.3> Reflective_gold } object{ polygon 3, <-0.214286, -0.123644, 0.3>, <-0.214286, -0.123644, 0>, <-0.0840336, -0.214751, 0.3> Reflective_gold } object{ polygon 3, <-0.239496, 0.18872, 0>, <-0.214286, -0.123644, 0>, <-0.214286, -0.123644, 0.3> Reflective_gold } object{ polygon 3, <-0.239496, 0.18872, 0.3>, <-0.239496, 0.18872, 0>, <-0.214286, -0.123644, 0.3> Reflective_gold } object{ polygon 3, <-0.239496, 0.18872, 0.3>, <-0.239496, 0.18872, 0>, <-0.214286, -0.123644, 0.3> Reflective_gold } // RAW DATA object{ polygon 3, <0.214286, -0.0889371, 0>, <0.193277, 0.266811, 0>, <0.193277, 0.266811, 0.3> Reflective_gold } object{ polygon 3, <0.214286, -0.0889371, 0.3>, <0.214286, -0.0889371, 0>, <0.193277, 0.266811, 0.3> Reflective_gold } object{ polygon 3, <0.298319, -0.197397, 0>, <0.214286, -0.0889371, 0>, <0.214286, -0.0889371, 0.3> Reflective_gold } object{ polygon 3, <0.298319, -0.197397, 0.3>, <0.298319, -0.197397, 0>, <0.214286, -0.0889371, 0.3> Reflective_gold } object{ polygon 3, <0.478992, -0.201735, 0>, <0.298319, -0.197397, 0>, <0.298319, -0.197397, 0.3> Reflective_gold } object{ polygon 3, <0.478992, -0.201735, 0.3>, <0.478992, -0.201735, 0>, <0.298319, -0.197397, 0.3> Reflective_gold } object{ polygon 3, <0.546219, -0.106291, 0>, <0.478992, -0.201735, 0>, <0.478992, -0.201735, 0.3> Reflective_gold } object{ polygon 3, <0.546219, -0.106291, 0.3>, <0.546219, -0.106291, 0>, <0.478992, -0.201735, 0.3> Reflective_gold } object{ polygon 3, <0.537815, 0.258134, 0>, <0.546219, -0.106291, 0>, <0.546219, -0.106291, 0.3> Reflective_gold } object{ polygon 3, <0.537815, 0.258134, 0.3>, <0.537815, 0.258134, 0>, <0.546219, -0.106291, 0.3> Reflective_gold } object{ polygon 3, <0.478992, 0.388286, 0>, <0.537815, 0.258134, 0>, <0.537815, 0.258134, 0.3> Reflective_gold } object{ polygon 3, <0.478992, 0.388286, 0.3>, <0.478992, 0.388286, 0>, <0.537815, 0.258134, 0.3> Reflective_gold } object{ polygon 3, <0.264706, 0.383948, 0>, <0.478992, 0.388286, 0>, <0.478992, 0.388286, 0.3> Reflective_gold } object{ polygon 3, <0.264706, 0.383948, 0.3>, <0.264706, 0.383948, 0>, <0.478992, 0.388286, 0.3> Reflective_gold } object{ polygon 3, <0.197479, 0.310195, 0>, <0.264706, 0.383948, 0>, <0.264706, 0.383948, 0.3> Reflective_gold } object{ polygon 3, <0.197479, 0.310195, 0.3>, <0.197479, 0.310195, 0>, <0.264706, 0.383948, 0.3> Reflective_gold } object{ polygon 3, <0.197479, 0.310195, 0.3>, <0.197479, 0.310195, 0>, <0.264706, 0.383948, 0.3> Reflective_gold } // RAW DATA object{ polygon 3, <0.705882, 0.401302, 0>, <0.65126, 0.292842, 0>, <0.65126, 0.292842, 0.3> Reflective_gold } object{ polygon 3, <0.705882, 0.401302, 0.3>, <0.705882, 0.401302, 0>, <0.65126, 0.292842, 0.3> Reflective_gold } object{ polygon 3, <0.869748, 0.409978, 0>, <0.705882, 0.401302, 0>, <0.705882, 0.401302, 0.3> Reflective_gold } object{ polygon 3, <0.869748, 0.409978, 0.3>, <0.869748, 0.409978, 0>, <0.705882, 0.401302, 0.3> Reflective_gold } object{ polygon 3, <0.962185, 0.266811, 0>, <0.869748, 0.409978, 0>, <0.869748, 0.409978, 0.3> Reflective_gold } object{ polygon 3, <0.962185, 0.266811, 0.3>, <0.962185, 0.266811, 0>, <0.869748, 0.409978, 0.3> Reflective_gold } object{ polygon 3, <0.823529, -0.0021692, 0>, <0.962185, 0.266811, 0>, <0.962185, 0.266811, 0.3> Reflective_gold } object{ polygon 3, <0.823529, -0.0021692, 0.3>, <0.823529, -0.0021692, 0>, <0.962185, 0.266811, 0.3> Reflective_gold } object{ polygon 3, <0.819328, -0.140998, 0>, <0.823529, -0.0021692, 0>, <0.823529, -0.0021692, 0.3> Reflective_gold } object{ polygon 3, <0.819328, -0.140998, 0.3>, <0.819328, -0.140998, 0>, <0.823529, -0.0021692, 0.3> Reflective_gold } object{ polygon 3, <0.819328, -0.140998, 0.3>, <0.819328, -0.140998, 0>, <0.823529, -0.0021692, 0.3> Reflective_gold } // RAW DATA object{ polygon 3, <0.819328, -0.227766, 0>, <0.819328, -0.184382, 0>, <0.819328, -0.184382, 0.3> translate <0, -0.1, 0> Reflective_gold } object{ polygon 3, <0.819328, -0.227766, 0.3>, <0.819328, -0.227766, 0>, <0.819328, -0.184382, 0.3> translate <0, -0.1, 0> Reflective_gold } object{ polygon 3, <0.819328, -0.227766, 0.3>, <0.819328, -0.227766, 0>, <0.819328, -0.184382, 0.3> translate <0, -0.1, 0> Reflective_gold } // LIGHT_SOURCE light <0, 0, -0.5> // PLANE (Polygon) object { // normal in Z direction polygon 4, <-1,1,0>, <1,1,0>, <1,-1,0>, <-1,-1,0> scale <1.5, 1.5, 1.5> translate <0, 0, 0.3> Sapphire_agate } // LIGHT_SOURCE light <0, 0.5, 0> // LIGHT_SOURCE light <0, -0.5, 0>