global_settings { adc_bailout 0.00392157 assumed_gamma 1.5 } light_source { <-1.63172, 2.10979, 1.86667>, rgb <1, 1, 1> } camera { perspective location <-0.133333, 0.0333333, 2.43333> sky <0, 1, 0> direction <0, 0, 1> right <1.33333, 0, 0> up <0, 1, 0> look_at <0, 0, 0> angle 45 } #declare glass1 = material { interior { ior 1.6 } texture { finish { diffuse 0.2 specular 0.2 reflection rgb <0.321569, 0.321569, 0.376471> } pigment { color rgbft <0.376471, 0.411765, 0.560784, 0.8, 0.8> } normal { bumps 0.5 bump_size 1 } } } box { <-1, -1, -1>, <1, 1, 1> pigment { color rgbt <0, 0, 0, 1> } scale 1 rotate <0, 0, 0> translate <0, 0, 0> no_shadow hollow } union { //*PMName red //*PMRawBegin #declare Outer = 2; #declare Inner = 0.4; #declare Freq = 20; #declare Phase = 0; isosurface { function { sqrt(pow(y*Outer - Inner*sin(x*Freq + Phase), 2) + pow(z*Outer - Inner*cos(x*Freq + Phase),2) ) } max_gradient 20 threshold .3 accuracy .00001 } //*PMRawEnd pigment { color rgb <0.890196, 0.258824, 0.270588> } finish { ambient rgb <0.172549, 0.172549, 0.172549> diffuse 0.62 brilliance 0.9 metallic 1 specular 0.45 roughness 0.06 reflection rgb <0.313725, 0.313725, 0.313725> } } union { //*PMName blue //*PMRawBegin #declare Outer = 2; #declare Inner = 0.4; #declare Freq = 20; #declare Phase = pi; isosurface { function { sqrt(pow(y*Outer - Inner*sin(x*Freq + Phase), 2) + pow(z*Outer - Inner*cos(x*Freq + Phase),2) ) } max_gradient 20 threshold .3 accuracy .00001 } //*PMRawEnd pigment { color rgb <0.0470588, 0.478431, 0.854902> } finish { ambient rgb <0.247059, 0.247059, 0.247059> diffuse 0.6 brilliance 1 metallic 1 specular 0.5 roughness 0.05 reflection rgb <0.470588, 0.470588, 0.470588> } } union { //*PMName orange //*PMRawBegin #declare Outer = 2; #declare Inner = 0.9; #declare Freq = 10; #declare Phase = pi/2; isosurface { function { sqrt(pow(y*Outer - Inner*sin(x*Freq + Phase), 2) + pow(z*Outer - Inner*cos(x*Freq + Phase),2) ) } max_gradient 20 threshold .3 accuracy .00001 } //*PMRawEnd pigment { color rgb <0.796078, 0.470588, 0.168627> } finish { ambient rgb <0.247059, 0.247059, 0.247059> diffuse 0.6 brilliance 1 metallic 1 specular 0.5 roughness 0.05 reflection rgb <0.592157, 0.592157, 0.592157> } } union { //*PMName purple //*PMRawBegin #declare Outer = 2; #declare Inner = 0.9; #declare Freq = 10; #declare Phase = 3*pi/2; isosurface { function { sqrt(pow(y*Outer - Inner*sin(x*Freq + Phase), 2) + pow(z*Outer - Inner*cos(x*Freq + Phase),2) ) } max_gradient 20 threshold .3 accuracy .00001 } //*PMRawEnd pigment { color rgb <0.0627451, 0.662745, 0.705882> } finish { ambient rgb <0.247059, 0.247059, 0.247059> diffuse 0.6 brilliance 1 metallic 1 specular 0.5 roughness 0.05 reflection rgb <0.560784, 0.560784, 0.560784> } }