sky_sphere { pigment { color rgb <0.054902, 0.054902, 0.0627451> } } global_settings { adc_bailout 0.0039216 assumed_gamma 1.5 noise_generator 1 } fog { fog_type 2 distance 40 rgb <0.294118, 0.180392, 0.145098> turbulence <1, 1, 1> lambda 0 fog_offset 2.5 fog_alt 3 up <0, 1, 0> rotate <0, 0, 0> translate <0, 0, 0> } fog { fog_type 2 distance 80 rgb <0.32549, 0.231373, 0.203922> turbulence <1, 1, 1> lambda 0 fog_offset 3 fog_alt 2 up <0, 1, 0> rotate <0, 0, 0> translate <0, 0, 0> } light_source { <-0.0029667, 16.0258, 18.7132>, rgb <1, 0.92157, 0.67> fade_distance 5 fade_power 1 } camera { perspective location <4.46041, 4.9962, -11.6264> sky <0, 1, 0> direction <0, 0, 1> right <1.33333, 0, 0> up <0, 1, 0> look_at <-0.0537001, -0.207973, 0.21494> } #declare Marble1 = texture { normal { dents 0.5 bump_size 0.5 } finish { ambient rgb <0.419608, 0.419608, 0.419608> diffuse 0.8 brilliance 3 specular 0.25 roughness 0.001 reflection { rgb <0, 0, 0>, rgb <0.568627, 0.568627, 0.568627> exponent 5 } } pigment { marble turbulence <1, 1, 1> octaves 7 omega 0.55 color_map { [ 0 color rgb <0, 0.0352941, 0.188235> ] [ 0.2 color rgb <0.0823529, 0.270588, 0.788235> ] [ 0.4 color rgb <0, 0.0392157, 0.207843> ] [ 0.8 color rgb <0.0666667, 0.196078, 0.556863> ] [ 0.9 color rgb <0.286275, 0.588235, 0.956863> ] [ 1 color rgb <0, 0.13, 0.71> ] } } scale 0.1 } #declare Marble2 = texture { finish { ambient rgb <1, 1, 1> diffuse 0.8 brilliance 3 specular 0.25 roughness 0.001 reflection { rgb <0, 0, 0>, rgb <0.490196, 0.490196, 0.490196> exponent 2 } } pigment { color rgb <0.294118, 0.603922, 0.760784> } scale 0.1 } #declare table_base = merge { torus { 2.5, 0.1 sturm scale 1 rotate <0, 0, 0> translate <0, 0, 0> } cylinder { <0, 0.1, 0>, <0, -0.1, 0>, 2.5 scale 1 rotate <0, 0, 0> translate <0, 0, 0> } } #declare inlay_center = sphere_sweep { cubic_spline, 11, <-2, -0.03, -0.22>,0 <-3, -3.7632e-16, 2>,0 <-1.6, -0.06, 3>,0.19 <-0.35, -0.05, 2.4>,0.3 <0, 0, 1>,0.31 <0, 0, 0>,0.3 <0, 0, -1>,0.31 <0.35, -0.05, -2.41>,0.29 <1.6, 0.06, -3.05>,0.2 <3, 0.03, -2>,0 <2, -0.08, 0.22792>,0 } #declare inlay_peri = prism { cubic_spline linear_sweep -0.15, 0.15, 11, <-1.9604, 1.1037>, <-1.4638, 0.62585>, <-0.83848, 0.82496>, <-0.42908, 0.53262>, <-0.82496, 0.70885>, <-1.2074, 0.52691>, <-1.5069, 0.51955>, <-1.6916, 0.6462>, <-1.5776, 1.1469>, <-1.4638, 0.62585>, <-0.090655, 1.22> sturm translate <-0.283554, 0, 0.103286> scale 2 rotate y*4.9 } #declare inlay_pattern = merge { torus { 5.5, 0.3 sturm scale 1 rotate <0, 0, 0> translate <0, 0, 0> } object { //*PMName center inlay_center scale 1 rotate <0, 0, 0> translate <0, 0, 0> } object { //*PMName center inlay_center scale 1 rotate y*120 translate <0, 0, 0> } object { //*PMName center inlay_center scale 1 rotate y*240 translate <0, 0, 0> } object { //*PMName peri inlay_peri scale 1 rotate <0, 0, 0> translate <0, 0, 0> } object { //*PMName peri inlay_peri scale 1 rotate y*60 translate <0, 0, 0> } object { //*PMName peri inlay_peri scale 1 rotate y*120 translate <0, 0, 0> } object { //*PMName peri inlay_peri scale 1 rotate y*180 translate <0, 0, 0> } object { //*PMName peri inlay_peri scale 1 rotate y*240 translate <0, 0, 0> } object { //*PMName peri inlay_peri scale 1 rotate y*300 translate <0, 0, 0> } scale 0.4 translate y*0.1 } #declare glass = material { interior { ior 1.3 } texture { finish { ambient rgb <0.141176, 0.141176, 0.141176> brilliance 1 specular 0.2 reflection { rgb <0.537255, 0.537255, 0.537255> } } pigment { color rgb <0.537255, 0.807843, 0.345098> } } } #declare glass2 = material { texture { //*PMRawBegin normal { bumps 0.2 scale 0.1 } //*PMRawEnd finish { diffuse 0.1 brilliance 0.5 phong 1 phong_size 200 specular 0.6 roughness 0.05 reflection { rgb <0.0313725, 0.294118, 0.388235> } } pigment { color rgbt <0.729412, 0.784314, 0.929412, 0.9> } } interior { media { intervals 1 samples 1,5 emission rgb <0.870588, 0.45098, 0.513725> } ior 1.2 caustics 1 } } #declare haze1 = material { texture { pigment { agate agate_turb 0.9 scale 0.5 pigment_map { [ 0 color rgbft <0.25098, 0.82745, 0.81961, 0.2, 0.8> ] [ 0.33 color rgbt <0, 0.91765, 0, 1> ] [ 0.75 color rgbft <0.78824, 1, 0.39216, 0.2, 0.8> ] } } } interior { media { density { bozo scale 0.5 color_map { [ 0 color rgbt <0, 0, 0, 1> ] [ 0.3 color rgbt <0, 0, 0, 1> ] [ 0.4 color rgbft <0.2902, 0.71373, 0.68627, 0.6, 0.1> ] [ 0.5 color rgbt <1, 1, 1, 0.2> ] [ 0.6 color rgbft <0.2902, 0.71373, 0.68627, 0.6, 0.1> ] [ 0.7 color rgbt <0, 0, 0, 1> ] [ 1 color rgbt <0, 0, 0, 1> ] } } absorption rgb <1, 1, 1> emission rgb <1, 1, 1> } } } #declare haze2_dense = material { texture { crackle texture_map { [ 0 pigment { color rgbft <0, 0, 0, 1, 1> } ] [ 0.1 finish { ambient rgb <0, 0.596078, 0.584314> } pigment { color rgbf <0, 1, 0.93333, 0.5> } ] [ 0.2 pigment { color rgbft <0, 0, 0, 1, 1> } ] } } interior { media { density { bozo scale 0.5 color_map { [ 0 color rgb <1, 1, 1> ] [ 0.2 color rgbft <0.407843, 1, 0.960784, 0.6, 0.1> ] [ 0.5 color rgb <1, 1, 1> ] [ 0.8 color rgbft <0.407843, 1, 0.960784, 0.6, 0.1> ] [ 1 color rgb <1, 1, 1> ] } } emission rgb <1.5, 2, 2> } } } difference { //*PMName table object { table_base scale 1 rotate <0, 0, 0> translate <0, 0, 0> } object { inlay_pattern } texture { Marble1 rotate <90, 90, 0> translate <-0.5, 0, 0.5> scale 5 } scale 1.5 translate y*(-1) rotate y*30 } intersection { //*PMName inlay object { table_base scale 1 rotate <0, 0, 0> translate <0, 0, 0> } object { inlay_pattern } material { haze2_dense } scale 1.5 translate y*(-1) rotate y*30 hollow } torus { 2.9829, 0.33291 sturm material { haze1 } scale 1.5 rotate <0, 0, 0> translate y*(-0.9) no_shadow hollow } #declare rock = texture { finish { ambient rgb <0.4, 0.419608, 0.164706> diffuse 0.6 specular 0.1 roughness 0.05 reflection { rgb <0.32549, 0.32549, 0.32549> } } //*PMRawBegin # normal { bumps 1.0 scale 0.07 } //*PMRawEnd scale 2 pigment { granite color_map { [ 0 color rgb <0.470588, 0.454902, 0.423529> ] [ 0.1 color rgb <0.584314, 0.576471, 0.564706> ] [ 0.2 color rgb <0.619608, 0.568627, 0.501961> ] [ 0.35 color rgb <0.490196, 0.490196, 0.470588> ] [ 0.7 color rgb <0.509804, 0.509804, 0.419608> ] [ 1 color rgb <0.47, 0.45, 0.42> ] } } } #declare rock2 = texture { finish { ambient rgb <0.19, 0.19, 0.19> diffuse 0.8 } //*PMRawBegin /* normal { bumps 1.0 scale 0.07 } */ //*PMRawEnd scale 0.25 pigment { granite turbulence <0.5, 0.5, 0.5> color_map { [ 0 color rgb <0.654902, 0.619608, 0.447059> ] [ 0.1 color rgb <0.247059, 0.247059, 0.247059> ] [ 0.2 color rgb <0.619608, 0.568627, 0.501961> ] [ 0.35 color rgb <1, 0.827451, 0.639216> ] [ 0.7 color rgb <0.509804, 0.509804, 0.419608> ] [ 1 color rgb <0.47, 0.45, 0.42> ] } } } #declare rock2l = texture { finish { ambient rgb <0.19, 0.19, 0.19> diffuse 0.8 } //*PMRawBegin /* normal { bumps 1.0 scale 0.07 } */ //*PMRawEnd scale 2 pigment { granite turbulence <0.5, 0.5, 0.5> color_map { [ 0 color rgb <0.654902, 0.619608, 0.447059> ] [ 0.1 color rgb <0.247059, 0.247059, 0.247059> ] [ 0.2 color rgb <0.619608, 0.568627, 0.501961> ] [ 0.35 color rgb <1, 0.827451, 0.639216> ] [ 0.7 color rgb <0.509804, 0.509804, 0.419608> ] [ 1 color rgb <0.47, 0.45, 0.42> ] } } } #declare rock3 = texture { finish { ambient rgb <0.19, 0.19, 0.19> diffuse 0.8 } //*PMRawBegin /* normal { bumps 1.0 scale 0.07 } */ //*PMRawEnd scale 3 pigment { granite turbulence <0.5, 0.5, 0.5> color_map { [ 0 color rgb <0.701961, 0.282353, 0.282353> ] [ 0.1 color rgb <0.247059, 0.231373, 0.211765> ] [ 0.2 color rgb <0.847059, 0.556863, 0.25098> ] [ 0.35 color rgb <0.588235, 0.494118, 0.494118> ] [ 0.7 color rgb <0.701961, 0.619608, 0.568627> ] [ 1 color rgb <0.7, 0.48, 0.46> ] } } } prism { linear_spline linear_sweep -4, -1.75, 7, <1, 1.732>, <-1, 1.732>, <-2, 0>, <-1, -1.732>, <1, -1.732>, <2, 0>, <1, 1.732> sturm scale <4, 1, 4> texture { rock } rotate y*40 translate <0, 0, 0> } merge { //*PMName floor2 merge { //*PMName floor1 height_field { png "/home/hodapp/geomorph/floor1.png" } height_field { png "/home/hodapp/geomorph/floor1.png" translate x*1 } height_field { png "/home/hodapp/geomorph/floor1.png" translate x*2 } height_field { png "/home/hodapp/geomorph/floor1.png" translate x*3 } } merge { //*PMName floor1 height_field { png "/home/hodapp/geomorph/chris4.png" } height_field { png "/home/hodapp/geomorph/floor1.png" translate x*1 } height_field { png "/home/hodapp/geomorph/floor1.png" translate x*2 } height_field { png "/home/hodapp/geomorph/floor1.png" translate x*3 } translate z*1 } merge { //*PMName floor1 height_field { png "/home/hodapp/geomorph/chris4.png" scale <2, 0.8, 2> translate x*(-1) } height_field { png "/home/hodapp/geomorph/floor1.png" translate x*1 } height_field { png "/home/hodapp/geomorph/floor1.png" translate x*2 } height_field { png "/home/hodapp/geomorph/floor1.png" translate x*3 } translate z*2 } height_field { png "/home/hodapp/geomorph/chris5b.png" scale <2, 1, 2> translate <1, 0, 3> texture { rock2l } } height_field { png "/home/hodapp/geomorph/chris5.png" scale <2, 1, 2> translate <3, 0, 3> texture { rock } } height_field { png "/home/hodapp/geomorph/chris5.png" texture { rock3 } scale 2 translate <-1, -0.5, 4> } height_field { png "/home/hodapp/geomorph/chris5d.png" scale <2, 1.7, 2> translate <-3, -0.373213, 3.36416> texture { rock } } height_field { png "/home/hodapp/geomorph/chris5.png" rotate y*(-90) scale <2, 3.5, 2> translate <-1, -1.5, 2> texture { rock2l } } height_field { png "/home/hodapp/geomorph/chris5.png" scale <2, 1.6, 2> translate <1, -0.2, 5> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris5b.png" smooth scale <2, 2.5, 2> translate <3, -0.5, 5> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris5d.png" smooth scale <2, 3.6, 2> translate <-1, -1.2, 6> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris5.png" smooth scale <2, 2.5, 2> translate <-3, -0.5, 6> texture { rock2l } } height_field { png "/home/hodapp/geomorph/chris4.png" smooth scale <2, 3, 2> translate <-3.28581, -0.5, 8.42871> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris5.png" smooth scale <2, 3, 2> translate <-5.00065, 0.189219, 9.19416> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris4.png" smooth scale <2, 3, 2> translate <-1.07145, -0.5, 9.28613> } height_field { png "/home/hodapp/geomorph/chris5.png" smooth texture { rock3 } rotate y*90 scale <2, 3, 2> translate <-0.214031, 0.214516, 12.9302> } height_field { png "/home/hodapp/geomorph/chris5b.png" smooth texture { rock3 } rotate y*90 scale <2, 3, 2> translate <2.50113, 0.214516, 12.9302> } height_field { png "/home/hodapp/geomorph/chris5.png" smooth texture { rock3 } scale <2, 3, 2> translate <-3.14355, 0.495539, 10.4218> } height_field { png "/home/hodapp/geomorph/chris4.png" smooth scale <2, 3.5, 2> translate <-8.35822, -0.240521, 7.64371> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris5.png" smooth scale <2, 3.5, 2> translate <-5.57161, -0.271291, 4.71484> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris5b.png" smooth scale <2, 3.5, 2> translate <-8.07242, -0.271291, 5.07209> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris5c.png" smooth rotate <-180, 89, -180> scale 5 translate <-2.85646, -0.985807, 18.8622> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris5d.png" smooth scale <4, 3.5, 4> translate <-5.28581, -0.271291, 4.07177> rotate y*(-23.3) translate <-0.714516, 1.00032, 10.7177> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris5b.png" smooth scale <2, 4, 2> translate <-5, -0.5, 7> texture { rock } } height_field { png "/home/hodapp/geomorph/chris5b.png" smooth scale <2, 3.5, 2> translate <0.785645, -0.65, 8.85774> texture { rock2l } } height_field { png "/home/hodapp/geomorph/chris5d.png" smooth scale <2, 3.5, 2> translate <3, -0.57, 7> texture { rock3 } } height_field { png "/home/hodapp/geomorph/chris4b.png" smooth scale <6, 1, 6> translate <-1, 0.1, 0> } scale <18, 8, 18> translate <-52.0814, -6.5, -10.9705> texture { rock2 } } #declare haze2 = material { interior { media { density { spiral1 1 color_map { [ 0 color rgbt <0, 0, 0, 1> ] [ 0.5 color rgbt <0, 0, 0, 1> ] [ 0.6875 color rgbft <0.023529, 1, 0.46275, 0.8, 0.2> ] [ 0.75 color rgbt <0, 0, 0, 1> ] [ 0.92 color rgbt <0, 0, 0, 1> ] [ 0.96 color rgbt <0.8, 0.8, 0.49412, 0.5> ] [ 1 color rgbt <0, 0, 0, 1> ] } } method 3 absorption rgb <0.156863, 0.156863, 0.87451> emission rgb <0.458824, 1, 0.32549> } } texture { pigment { color rgbft <0, 0, 0, 1, 1> } } } #declare plume1 = merge { sphere { <0, 0, 0>, 1 scale 1 rotate <0, 0, 0> translate <0, 0, 0> } } merge { object { plume1 scale 1 rotate <0, 0, 0> translate <-1.1597, 0, -7.0175> } object { plume1 scale 1 rotate <0, 0, 0> translate <5.5333, 0, -4.8667> } object { plume1 scale 1 rotate <0, 0, 0> translate <6.71514, 0, 2.47316> } object { plume1 scale 1 rotate <0, 0, 0> translate <1.24685, 0, 6.81008> } object { plume1 scale 1 rotate <0, 0, 0> translate <-5.34658, 0, 4.5086> } object { plume1 scale 1 rotate <0, 0, 0> translate <-6.64139, 0, -2.44721> } translate y*(-1.5) material { haze2 } no_shadow hollow }