//PROGRAM: polyray\table.pi GENERATED WITH POVCAD 2.0a(c) Alfonso Hermida 1993
//Created on 12/22/1999

include "colors.inc"
include "texture.inc"

viewpoint {
 from      <-0.5, 1.0, -2.5>
 at        <0.0, 0.6, 0.0>
 up        <0.0, 1.0, 0.0>
 angle           45
 hither          1.0e-3
 resolution      2560,2048
 //resolution      1280,1024
 aspect          1.0
 yon             1.0e5
 //dither_rays     
 //dither_objects  
 max_trace_depth 5
 //focal_distance  
}

// PLANE (Polygon)
object {
// normal in Y direction
   polygon 4, <-1,0,1>, <-1,0,-1>, <1,0,-1>, <1,0,1>
     Reflective_gold
}

// CONE
object {
    cone <0.0, -0.5, 0.0>, 0.1, <0.0, 0.0, 0.0>, 0.0
    translate <-0.3, 0.5, -0.3>
     Sapphire_agate
}

// CONE
object {
    cone <0.0, -0.5, 0.0>, 0.1, <0.0, 0.0, 0.0>, 0.0
    translate <0.3, 0.5, -0.3>
     Sapphire_agate
}

// CONE
object {
    cone <0.0, -0.5, 0.0>, 0.1, <0.0, 0.0, 0.0>, 0.0
    translate <-0.3, 0.5, 0.3>
     Sapphire_agate
}

// CONE
object {
    cone <0.0, -0.5, 0.0>, 0.1, <0.0, 0.0, 0.0>, 0.0
    translate <0.3, 0.5, 0.3>
     Sapphire_agate
}

// BOX
object {
    box <-1, -1, -1>, <1, 1, 1>
    scale <0.7, 0.05, 0.7>
    translate <0, 0.55, 0>
     White_marble
}

// LIGHT_SOURCE
//    light <0, 1.1, 0>


// LIGHT_SOURCE
    light <0.8, 0.4, 0>


// LIGHT_SOURCE
    light <-0.8, 0.4, 0>


// SPHERE
object {
    sphere < 0, 0.85, 0>, 0.25
     Mirror
}

// PLANE (Polygon)
object {
// normal in X direction
   polygon 4, <0,-1,1>, <0,1,1>, <0,1,-1>, <0,-1,-1>
    translate <1, 1, 0>
     Sapphire_agate
}

// PLANE (Polygon)
object {
// normal in Z direction
   polygon 4, <-1,1,0>, <1,1,0>, <1,-1,0>, <-1,-1,0>
    translate <0, 1, 1>
     Reflective_gold
}

// PLANE (Polygon)
object {
// normal in X direction
   polygon 4, <0,-1,1>, <0,1,1>, <0,1,-1>, <0,-1,-1>
    translate <-1, 1, 0>
     Sapphire_agate
}

// PLANE (Polygon)
object {
// normal in Y direction
   polygon 4, <-1,0,1>, <-1,0,-1>, <1,0,-1>, <1,0,1>
    translate <0, 2, 0>
     Sapphire_agate
}

