---
title: Spiral Isosurface
author: Chris Hodapp
date: July 5, 2005
tags:
- raytraced
- rendered
- cgi
- polyray
img: images/2005-07-05-spiral-isosurface2.jpg
description: "Probably my favorite POV-Ray render, with all geometry done completely as isosurfaces from an equation."
---

This is probably my favorite POV-Ray render.  I didn't fully
understand what I was doing, but I had been playing around with
isosurfaces and an equation I had come up with:

$$
f(x,y,z)=\sqrt{(Ay-B\sin(Fx+P))^2+(Az-B\cos(Fx+P))^2}
$$

[POV-Ray scene](assets/2005-07-05-spiral-isosurface2.pov)
