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"To do:\n",
"\n",
"- Parametrize gen_twisted_boundary over boundaries and\n",
"do my nested spiral\n",
"- Rewrite ram_horn in terms of newer abstractions\n",
"- Encode the notions of \"generator which transforms an\n",
"existing list of boundaries\", \"generator which transforms\n",
"another generator\"\n",
"- Work directly with lists of boundaries. The only thing\n",
"I ever do with them is apply transforms to all of them, or\n",
"join adjacent ones with corresponding elements.\n",
"- Why do I get the weird zig-zag pattern on the triangles,\n",
"despite larger numbers of them? Is it something in how I\n",
"twist the frames?\n",
" - How can I compute the *torsion* on a quad? I think it\n",
" comes down to this: torsion applied across the quad I'm\n",
" triangulating leading to neither diagonal being a\n",
" particularly good choice. Subdividing the boundary seems\n",
" to help, but other triangulation methods (e.g. turning a\n",
" quad to 4 triangles by adding the centroid) could be good\n",
" too.\n",
" - Facets/edges are just oriented the wrong way...\n",
"- I need an actual example of branching/forking. If I simply\n",
"split a boundary into sub-boundaries per the rules I already\n",
"have in my notes, then this still lets me split any way I want\n",
"to without having to worry about joining N boundaries instead\n",
"of 2, doesn't it?\n",
"\n",
"Other notes:\n",
"- Picking at random the diagonal on the quad to triangulate with\n",
" does seem to turn 'error' just to noise, and in its own way this\n",
" is preferable. "
]
},
{
"cell_type": "code",
"execution_count": 1,
"metadata": {},
"outputs": [],
"source": [
"import stl.mesh\n",
"import numpy\n",
"import trimesh\n",
"import random\n",
"\n",
"import meshutil\n",
"import examples"
]
},
{
"cell_type": "code",
"execution_count": 2,
"metadata": {},
"outputs": [],
"source": [
"#mesh = examples.ram_horn()\n",
"#mesh = examples.twist()\n",
"#mesh = examples.twist_nonlinear()\n",
"#mesh = examples.twist_from_gen()\n",
"mesh = examples.twisty_torus(1000)"
]
},
{
"cell_type": "code",
"execution_count": 3,
"metadata": {},
"outputs": [],
"source": [
"# for me to be able to nest this, gen_twisted_boundary has to\n",
"# be parametrized over some other boundary (the way )\n",
"#gen = examples.gen_inc_y(examples.gen_twisted_boundary())\n",
"#mesh = gen2mesh(gen, 100, True)"
]
},
{
"cell_type": "code",
"execution_count": 4,
"metadata": {},
"outputs": [],
"source": [
"# Work around some annoying-ass trimesh/threejs bug:\n",
"wtf = meshutil.Transform().scale(0.1).translate(20,0,0)\n",
"center = meshutil.Transform().translate(-0.5, -0.5, -0.5)\n",
"base = meshutil.cube(open_xz=False).transform(center)\n",
"base = base.transform(wtf)\n",
"mesh_out = mesh\n",
"# to enable:\n",
"mesh_out = mesh_out.concat(base)\n",
"\n",
"mesh_fname = \"twist_wtf.stl\"\n",
"mesh_out.to_stl_mesh().save(mesh_fname)"
]
},
{
"cell_type": "code",
"execution_count": 5,
"metadata": {},
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"name": "stderr",
"output_type": "stream",
"text": [
"face_normals didn't match triangles, ignoring!\n",
"/home/hodapp/.local/lib/python3.6/site-packages/IPython/core/display.py:694: UserWarning: Consider using IPython.display.IFrame instead\n",
" warnings.warn(\"Consider using IPython.display.IFrame instead\")\n"
]
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"source": [
"# TODO: Just use the mesh data directly (no sense in saving & re-loading)\n",
"m = trimesh.load_mesh(mesh_fname)\n",
"#m.show()\n",
"scene = trimesh.Scene([m])\n",
"scene.show()"
]
}
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