Copy parallel_transport stuff here

This commit is contained in:
Chris Hodapp 2021-07-27 13:53:18 -04:00
parent cbd8b946c9
commit e84ecef595
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import numpy
import sympy
from sympy.vector import CoordSys3D
def mtx_rotate_by_vector(b, theta):
"""Returns 3x3 matrix for rotating around some 3D vector."""
# Source:
# Appendix A of "Parallel Transport to Curve Framing"
c = numpy.cos(theta)
s = numpy.sin(theta)
rot = numpy.array([
[c+(b[0]**2)*(1-c), b[0]*b[1]*(1-c)-s*b[2], b[2]*b[0]*(1-c)+s*b[1]],
[b[0]*b[1]*(1-c)+s*b[2], c+(b[1]**2)*(1-c), b[2]*b[1]*(1-c)-s*b[0]],
[b[0]*b[2]*(1-c)-s*b[1], b[1]*b[2]*(1-c)+s*b[0], c+(b[2]**2)*(1-c)],
])
return rot
def gen_faces(v1a, v1b, v2a, v2b):
"""Returns faces (as arrays of vertices) connecting two pairs of
vertices."""
# Keep winding order consistent!
f1 = numpy.array([v1b, v1a, v2a])
f2 = numpy.array([v2b, v1b, v2a])
return f1, f2
def approx_tangents(points):
"""Returns an array of approximate tangent vectors. Assumes a
closed path, and approximates point I using neighbors I-1 and I+1 -
that is, treating the three points as a circle.
Input:
points -- Array of shape (N,3). points[0,:] is assumed to wrap around
to points[-1,:].
Output:
tangents -- Array of same shape as 'points'. Each row is normalized.
"""
d = numpy.roll(points, -1, axis=0) - numpy.roll(points, +1, axis=0)
d = d/numpy.linalg.norm(d, axis=1)[:,numpy.newaxis]
return d
def approx_arc_length(points):
p2 = numpy.roll(points, -1, axis=0)
return numpy.sum(numpy.linalg.norm(points - p2, axis=1))
def torsion(v, arg):
"""Returns an analytical SymPy expression for torsion of a 3D curve.
Inputs:
v -- SymPy expression returning a 3D vector
arg -- SymPy symbol for v's variable
"""
# https://en.wikipedia.org/wiki/Torsion_of_a_curve#Alternative_description
dv1 = v.diff(arg)
dv2 = dv1.diff(arg)
dv3 = dv2.diff(arg)
v1_x_v2 = dv1.cross(dv2)
# This calls for the square of the norm in denominator - but that
# is just dot product with itself:
return v1_x_v2.dot(dv3) / (v1_x_v2.dot(v1_x_v2))
def torsion_integral(curve_expr, var, a, b):
# The line integral from section 3.1 of "Parallel Transport to Curve
# Framing". This should work in theory, but with the functions I've
# actually tried, evalf() is ridiculously slow.
c = torsion(curve_expr, var)
return sympy.Integral(c * (sympy.diff(curve_expr, var).magnitude()), (var, a, b))
def torsion_integral_approx(curve_expr, var, a, b, step):
# A numerical approximation of the line integral from section 3.1 of
# "Parallel Transport to Curve Framing"
N = CoordSys3D('N')
# Get a (callable) derivative function of the curve:
curve_diff = curve_expr.diff(var)
diff_fn = sympy.lambdify([var], N.origin.locate_new('na', curve_diff).express_coordinates(N))
# And a torsion function:
torsion_fn = sympy.lambdify([var], torsion(curve_expr, var))
# Generate values of 'var' to use:
vs = numpy.arange(a, b, step)
# Evaluate derivative function & torsion function over these:
d = numpy.linalg.norm(numpy.array(diff_fn(vs)).T, axis=1)
torsions = torsion_fn(vs)
# Turn this into basically a left Riemann sum (I'm lazy):
return -(d * torsions * step).sum()

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import numpy
import quaternion
def conjugate_by(vec, quat):
"""Turn 'vec' to a quaternion, conjugate it by 'quat', and return it."""
q2 = quat * vec2quat(vec) * quat.conjugate()
return quaternion.as_float_array(q2)[:,1:]
def rotation_quaternion(axis, angle):
"""Returns a quaternion for rotating by some axis and angle.
Inputs:
axis -- numpy array of shape (3,), with axis to rotate around
angle -- angle in radians by which to rotate
"""
qc = numpy.cos(angle / 2)
qs = numpy.sin(angle / 2)
qv = qs * axis
return numpy.quaternion(qc, qv[0], qv[1], qv[2])
def vec2quat(vs):
qs = numpy.zeros(vs.shape[0], dtype=numpy.quaternion)
quaternion.as_float_array(qs)[:,1:4] = vs
return qs

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#!/usr/bin/env python3
import sys
import numpy
import stl.mesh
# TODO:
# - This still has some strange errors around high curvature.
# They are plainly visible in the cross-section.
# - Check rotation direction
# - Fix phase, which only works if 0 (due to how I work with y)
# Things don't seem to line up right.
# - Why is there still a gap when using Array modifier?
# Check beginning and ending vertices maybe
# - Organize this so that it generates both meshes when run
# This is all rather tightly-coupled. Almost everything is specific
# to the isosurface I was trying to generate. walk_curve may be able
# to generalize to some other shapes.
class ExplicitSurfaceThing(object):
def __init__(self, freq, phase, scale, inner, outer, rad, ext_phase):
self.freq = freq
self.phase = phase
self.scale = scale
self.inner = inner
self.outer = outer
self.rad = rad
self.ext_phase = ext_phase
def angle(self, z):
return self.freq*z + self.phase
def max_z(self):
# This value is the largest |z| for which 'radical' >= 0
# (thus, for x_cross to have a valid solution)
return (numpy.arcsin(self.rad / self.inner) - self.phase) / self.freq
def radical(self, z):
return self.rad*self.rad - self.inner*self.inner * (numpy.sin(self.angle(z)))**2
# Implicit curve function
def F(self, x, z):
return (self.outer*x - self.inner*numpy.cos(self.angle(z)))**2 + (self.inner*numpy.sin(self.angle(z)))**2 - self.rad**2
# Partial 1st derivatives of F:
def F_x(self, x, z):
return 2 * self.outer * self.outer * x - 2 * self.inner * self.outer * numpy.cos(self.angle(z))
def F_z(self, x, z):
return 2 * self.freq * self.inner * self.outer * numpy.sin(self.angle(z))
# Curvature:
def K(self, x, z):
a1 = self.outer**2
a2 = x**2
a3 = self.freq*z + self.phase
a4 = numpy.cos(a3)
a5 = self.inner**2
a6 = a4**2
a7 = self.freq**2
a8 = numpy.sin(a3)**2
a9 = self.outer**3
a10 = self.inner**3
return -((2*a7*a10*self.outer*x*a4 + 2*a7*a5*a1*a2)*a8 + (2*a7*self.inner*a9*x**3 + 2*a7*a10*self.outer*x)*a4 - 4*a7*a5*a1*a2) / ((a7*a5*a2*a8 + a5*a6 - 2*self.inner*self.outer*x*a4 + a1*a2) * numpy.sqrt(4*a7*a5*a1*a2*a8 + 4*a5*a1*a6 - 8*self.inner*a9*x*a4 + 4*a2*self.outer**4))
def walk_curve(self, x0, z0, eps, thresh = 1e-3, gd_thresh = 1e-7):
x, z = x0, z0
eps2 = eps*eps
verts = []
iters = 0
# Until we return to the same point at which we started...
while True:
iters += 1
verts.append([x, 0, z])
# ...walk around the curve by stepping perpendicular to the
# gradient by 'eps'. So, first find the gradient:
dx = self.F_x(x, z)
dz = self.F_z(x, z)
# Normalize it:
f = 1/numpy.sqrt(dx*dx + dz*dz)
nx, nz = dx*f, dz*f
# Find curvature at this point because it tells us a little
# about how far we can safely move:
K_val = abs(self.K(x, z))
eps_corr = 2 * numpy.sqrt(2*eps/K_val - eps*eps)
# Scale by 'eps' and use (-dz, dx) as perpendicular:
px, pz = -nz*eps_corr, nx*eps_corr
# Walk in that direction:
x += px
z += pz
# Moving in that direction is only good locally, and we may
# have deviated off the curve slightly. The implicit function
# tells us (sort of) how far away we are, and the gradient
# tells us how to minimize that:
#print("W: x={} z={} dx={} dz={} px={} pz={} K={} eps_corr={}".format(
# x, z, dx, dz, px, pz, K_val, eps_corr))
F_val = self.F(x, z)
count = 0
while abs(F_val) > gd_thresh:
count += 1
dx = self.F_x(x, z)
dz = self.F_z(x, z)
f = 1/numpy.sqrt(dx*dx + dz*dz)
nx, nz = dx*f, dz*f
# If F is negative, we want to increase it (thus, follow
# gradient). If F is positive, we want to decrease it
# (thus, opposite of gradient).
F_val = self.F(x, z)
x += -F_val*nx
z += -F_val*nz
# Yes, this is inefficient gradient-descent...
diff = numpy.sqrt((x-x0)**2 + (z-z0)**2)
#print("{} gradient-descent iters. diff = {}".format(count, diff))
if iters > 100 and diff < thresh:
#print("diff < eps, quitting")
#verts.append([x, 0, z])
break
data = numpy.array(verts)
return data
def x_cross(self, z, sign):
# Single cross-section point in XZ for y=0. Set sign for positive
# or negative solution.
n1 = numpy.sqrt(self.radical(z))
n2 = self.inner * numpy.cos(self.angle(z))
if sign > 0:
return (n2-n1) / self.outer
else:
return (n2+n1) / self.outer
def turn(self, points, dz):
# Note one full revolution is dz = 2*pi/freq
# How far to turn in radians (determined by dz):
rad = self.angle(dz)
c, s = numpy.cos(rad), numpy.sin(rad)
mtx = numpy.array([
[ c, s, 0],
[-s, c, 0],
[ 0, 0, 1],
])
return points.dot(mtx) + [0, 0, dz]
def screw_360(self, z0_period_start, x_init, z_init, eps, dz, thresh, endcaps=False):
#z0 = -10 * 2*numpy.pi/freq / 2
z0 = z0_period_start * 2*numpy.pi/self.freq / 2
z1 = z0 + 2*numpy.pi/self.freq
#z1 = 5 * 2*numpy.pi/freq / 2
#z0 = 0
#z1 = 2*numpy.pi/freq
init_xsec = self.walk_curve(x_init, z_init, eps, thresh)
num_xsec_steps = init_xsec.shape[0]
zs = numpy.append(numpy.arange(z0, z1, dz), z1)
num_screw_steps = len(zs)
vecs = num_xsec_steps * num_screw_steps * 2
offset = 0
if endcaps:
offset = num_xsec_steps
vecs += 2*num_xsec_steps
print("Generating {} vertices...".format(vecs))
data = numpy.zeros(vecs, dtype=stl.mesh.Mesh.dtype)
v = data["vectors"]
# First endcap:
if endcaps:
center = init_xsec.mean(0)
for i in range(num_xsec_steps):
v[i][0,:] = init_xsec[(i + 1) % num_xsec_steps,:]
v[i][1,:] = init_xsec[i,:]
v[i][2,:] = center
# Body:
verts = init_xsec
for i,z in enumerate(zs):
verts_last = verts
verts = self.turn(init_xsec, z-z0)
if i > 0:
for j in range(num_xsec_steps):
# Vertex index:
vi = offset + (i-1)*num_xsec_steps*2 + j*2
v[vi][0,:] = verts[(j + 1) % num_xsec_steps,:]
v[vi][1,:] = verts[j,:]
v[vi][2,:] = verts_last[j,:]
#print("Write vertex {}".format(vi))
v[vi+1][0,:] = verts_last[(j + 1) % num_xsec_steps,:]
v[vi+1][1,:] = verts[(j + 1) % num_xsec_steps,:]
v[vi+1][2,:] = verts_last[j,:]
#print("Write vertex {} (2nd half)".format(vi+1))
# Second endcap:
if endcaps:
center = verts.mean(0)
for i in range(num_xsec_steps):
vi = num_xsec_steps * num_screw_steps * 2 + num_xsec_steps + i
v[vi][0,:] = center
v[vi][1,:] = verts[i,:]
v[vi][2,:] = verts[(i + 1) % num_xsec_steps,:]
v[:, :, 2] += z0 + self.ext_phase / self.freq
v[:, :, :] /= self.scale
mesh = stl.mesh.Mesh(data, remove_empty_areas=False)
print("Beginning z: {}".format(z0/self.scale))
print("Ending z: {}".format(z1/self.scale))
print("Period: {}".format((z1-z0)/self.scale))
return mesh
surf1 = ExplicitSurfaceThing(
freq = 20,
phase = 0,
scale = 1/16, # from libfive
inner = 0.4 * 1/16,
outer = 2.0 * 1/16,
rad = 0.3 * 1/16,
ext_phase = 0)
z_init = 0
x_init = surf1.x_cross(z_init, 1)
mesh1 = surf1.screw_360(-10, x_init, z_init, 0.000002, 0.001, 5e-4)
fname = "spiral_inner0_one_period.stl"
print("Writing {}...".format(fname))
mesh1.save(fname)
surf2 = ExplicitSurfaceThing(
freq = 10,
phase = 0,
scale = 1/16, # from libfive
inner = 0.9 * 1/16,
outer = 2.0 * 1/16,
rad = 0.3 * 1/16,
ext_phase = numpy.pi/2)
z_init = 0
x_init = surf2.x_cross(z_init, 1)
mesh2 = surf2.screw_360(-5, x_init, z_init, 0.000002, 0.001, 5e-4)
fname = "spiral_outer90_one_period.stl"
print("Writing {}...".format(fname))
mesh2.save(fname)