Add some scratch notes & wavy-surface-thing demo
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- More complicated: Examples of *merging*. I'm not sure on the theory
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- More complicated: Examples of *merging*. I'm not sure on the theory
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behind this.
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behind this.
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## Annoying
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## Annoying/boring
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- https://en.wikipedia.org/wiki/Polygon_triangulation - do this to
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fix my wave example!
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- I really need to standardize some of the behavior of fundamental
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- I really need to standardize some of the behavior of fundamental
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operations (with regard to things like sizes they generate). This
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operations (with regard to things like sizes they generate). This
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is behavior that, if it changes, will change a lot of things that I'm
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is behavior that, if it changes, will change a lot of things that I'm
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- Picking at random the diagonal on the quad to triangulate with
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- Picking at random the diagonal on the quad to triangulate with
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does seem to turn 'error' just to noise, and in its own way this
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does seem to turn 'error' just to noise, and in its own way this
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is preferable.
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is preferable.
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- Integrate parallel_transport work and reuse what I can
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## Abstractions
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## Abstractions
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