Add note to handle later
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@ -6,6 +6,9 @@ import trimesh
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# Generate a frame with 'count' boundaries in the XZ plane.
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# Generate a frame with 'count' boundaries in the XZ plane.
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# Each one rotates by 'ang' as it moves by 'dz'.
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# Each one rotates by 'ang' as it moves by 'dz'.
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# dx0 is center-point distance from each to the origin.
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# dx0 is center-point distance from each to the origin.
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#
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# TODO: This needs to transform an existing generator, not just
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# a boundary!
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def gen_twisted_boundary(bs=None, count=4, dx0=2, dz=0.2, ang=0.1):
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def gen_twisted_boundary(bs=None, count=4, dx0=2, dz=0.2, ang=0.1):
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if bs is None:
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if bs is None:
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b = numpy.array([
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b = numpy.array([
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